AI Insights · Timothy · October 2022
Top 5 Shopping Games on iOS in Italy Q3 2022
In Q3 2022, the top 5 shopping games on iOS in Italy showcased varying trends in weekly downloads, revenue, and active users, with notable performances from titles like My Mini Mart and Miga Town: My Store.
In the third quarter of 2022, the top 5 shopping games on iOS in Italy demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
My Mini Mart from SUPERSONIC STUDIOS LTD saw significant fluctuations in its metrics. Weekly downloads peaked at around 6K in early August before declining to 640 by the end of September. Revenue exhibited a similar pattern, reaching approximately $349 in mid-August and then dropping to $89 in the last week of September. Active users rose sharply to over 13K in mid-August, but later decreased to about 3.3K by the quarter's end.
Supermarket Mania Journey by G5 Entertainment AB experienced stable performance. Weekly downloads varied between 70 and 234, with a noticeable peak in mid-August. Revenue showed slight increases, peaking at $124 in late August. Active users remained relatively steady, peaking at 261 in mid-August and then gradually declining to 128 by the end of September.
Idle Supermarket Tycoon - Shop from Digital Things had consistent weekly downloads, generally ranging between 196 and 371. Revenue fluctuated, peaking at $117 in late August before falling to negligible amounts by the end of September. Active users showed a slight decline from around 955 to 860 over the quarter.
Miga Town: My Store by XiHe Digital (GuangZhou) Technology Co., Ltd maintained steady weekly downloads, hovering around 300 for most of the quarter. Revenue remained stable, with minor fluctuations, peaking at $79 in mid-July. Active users also showed consistency, with numbers slightly decreasing from 1.2K to 945 by the end of September.
Daily Shopping Stories from SUBARA displayed modest metrics. Weekly downloads ranged from 42 to 168, peaking in early August. Revenue remained relatively low but steady, with the highest being $41 in early September. Active users saw a gradual decline from 190 to 116 over the quarter.
For more detailed insights and trends, visit Sensor Tower.